Reviewed · NEW ORLEANS TOURS

New Orleans Legends, Folklore, Myths, Superstitions and Spells Tour

★ 4.0 · 6 reviews 1 to 2 hours (approx.) From $35 Operated by New Orleans Drunk History Tours • Show Me New Orleans Tours · Bookable on Viator
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The most intriguing part of this New Orleans ghost and folklore tour is its mix of local legends and everyday neighborhood history. You’ll hear about Marie Laveau and Voodoo, the Rougarou of French and bayou lore, cemetery customs, and stories tied to more than ten French Quarter locations. The tour is for entertainment, not a promise of paranormal sightings.

I like that the walk connects folklore to actual streets and landmarks, and that guides share more than ghost stories. Cody, one guide named in a tour account, was praised for lively explanations that ranged from haunted sites to films made in the Quarter. I also like the useful small-group format when numbers allow: it can make it easier to hear and ask questions.

One point to weigh: the experience is advertised as small-group, but the stated maximum is 999, so an intimate group is not guaranteed. The tour lasts about one to two hours, and bar delays can stretch the schedule. Arrive early, wear shoes for old, uneven sidewalks, and don’t book expecting to see a ghost.

  • More than ten French Quarter locations: Expect a moving walk with stories at several stops, rather than a single haunted house or indoor show.
  • Marie Laveau and Voodoo: A short stop at the House of Voodoo introduces the famous Voodoo Queen and the practice of Voodoo.
  • Rougarou and cemetery customs: The guide connects regional folklore and burial traditions to New Orleans’ broader stories of the supernatural.
  • Meet at the courtyard gate: The starting point is beside Lafitte’s Blacksmith Shop Bar at 941 Bourbon Street, not inside the bar or at a nearby corner.
  • About $35 per person: The price covers a local guide and walking tour; drinks and gratuities are extra.
  • No ghost-sighting promise: The operator describes the tour as entertainment and says paranormal activity is not guaranteed.

French Quarter folklore, told on the street

New Orleans Legends, Folklore, Myths, Superstitions and Spells Tour - French Quarter folklore, told on the street

New Orleans is a city where stories cling to buildings, courtyards, and family traditions. This tour uses that setting well. Instead of asking you to sit through a string of unrelated ghost tales, it moves through the French Quarter and links legends to places you can see along the way.

The route covers more than ten locations over about two hours, though the full tour can run from one to two hours depending on delays. Its themes range from ghosts and superstitions to spells, cemetery practices, Voodoo, and local legends. That variety gives the walk a broader feel than a ghost tour focused only on apparitions.

A guide’s delivery matters here. The tour’s value depends on how clearly the guide separates folklore, local tradition, and historical context, and how well they hold a group’s attention while walking. The guide Cody was singled out for interesting details about the French Quarter, including stories about films made there and why particular places are associated with hauntings. You may have a different guide, but that mix of cultural detail and spooky storytelling is the sort of approach to look for.

Keep your expectations grounded. You’re signing up for stories and a guided walk, not a paranormal investigation with a promised result. The operator explicitly says no supernatural encounter is guaranteed. If you enjoy folklore as a window into how a place tells stories about itself, you can have a good time without needing a ghost to appear.

From Lafitte’s gate to the French Quarter

New Orleans Legends, Folklore, Myths, Superstitions and Spells Tour - From Lafitte’s gate to the French Quarter

The meeting point is the gate of the courtyard attached to Lafitte’s Blacksmith Shop Bar, at 941 Bourbon Street. The instructions are unusually clear for a reason: the group does not meet inside the bar and does not gather at a street corner. Look for the courtyard gate and check in with the guide there.

Arrive a few minutes before departure. The tour leaves at its scheduled time, and the guide may not be able to answer a phone once the walk is underway. If you think you’ll be late, contact the operator before the start time. Late arrivals are not automatically refunded, and the guide may already have moved on.

The route begins with a short stop at the bar’s courtyard entrance, then continues through the French Quarter. The bar is a meeting landmark, not a guarantee that you’ll go inside. The operator notes that waits inside bars can affect the schedule, but the route and any stops can change. Drinks may be available to buy along the way, and alcoholic drinks are allowed, though anyone who appears extremely intoxicated can be refused service.

The tour ends in the heart of the French Quarter, at or near Jackson Square. That’s a handy finish if you want to continue exploring on foot. The meeting and ending points are not the same, so keep the end location in mind when planning transport or a restaurant reservation.

Other tours people book in New Orleans:

Rougarou stories and more than ten stops

The central stretch takes you through the French Quarter, with stories delivered at more than ten locations. The route is a walking tour on public property; it does not include entry into private homes or other private locations. You’ll hear about the Rougarou, a creature from French-speaking communities and bayou lore, along with other local legends and spooky accounts.

This format is a good fit if you like stories tied to a sense of place. As you walk, the guide can point out where a tale belongs in the neighborhood rather than leaving it floating as a generic ghost story. One guide was praised for bringing in details beyond hauntings, including the Quarter’s connections to movies. That broader storytelling can give the walk appeal even if you’re not especially interested in ghosts.

There is a practical trade-off. You’ll be moving at a moderate pace and are expected to stay with the group. The guide cannot pause the route whenever someone steps away to take pictures, so take photos from the sidewalk as the group stops rather than wandering off. The old, uneven streets and walkways call for sturdy shoes and a little attention to your footing.

The itinerary describes cemetery practices and stories, but it does not name a cemetery as a stop. Don’t assume the tour enters a cemetery or visits a particular burial ground. The cemetery material is part of the storytelling, while the listed route focuses on the French Quarter.

Marie Laveau and the Voodoo stop

New Orleans Legends, Folklore, Myths, Superstitions and Spells Tour - Marie Laveau and the Voodoo stop

A short stop at the Marie Laveau House of Voodoo is one of the tour’s main draws. The guide discusses the practice of Voodoo and Marie Laveau, the historical figure often called the Voodoo Queen. For many visitors, this is the point where the tour’s folklore connects most directly with New Orleans culture.

The stop is listed at about ten minutes, so think of it as an introduction rather than a long lesson. The value comes from hearing the guide set the subject in context and explain why Laveau remains part of the city’s popular imagination. If Voodoo is a major interest for you, treat this walk as a starting point for further learning, not a full account of the religion or its history.

It’s also worth listening with care. Voodoo is more than a spooky-tour subject, and the tour’s supernatural theme can blur the line between cultural practice and sensational legend. A thoughtful guide can help keep those subjects distinct. You can ask questions, but the walk’s pace and short stops mean there may not be time for an extended discussion.

Jackson Square and a useful finish

New Orleans Legends, Folklore, Myths, Superstitions and Spells Tour - Jackson Square and a useful finish

The tour concludes at Jackson Square, one of the French Quarter’s best-known gathering places. A short final stop gives the walk a clear endpoint and leaves you in a useful spot for continuing your own visit. The listed time at the square is about ten minutes.

That ending works well if you’re planning to explore nearby on foot, though it is worth confirming the exact end point with your guide if you have a timed plan afterward. The tour’s overall duration is approximate, not a firm two-hour appointment. Bar waits, local conditions, or route changes can affect the timing.

The small-group promise is appealing, since folklore tours are easier to follow when you can hear the guide and ask a question. Still, the stated maximum of 999 travelers does not offer much assurance about group size. Ask the operator about the expected number for your departure if a smaller group is important to you.

Is $35 a fair price?

New Orleans Legends, Folklore, Myths, Superstitions and Spells Tour - Is $35 a fair price?

At $35 per person, the price is reasonable for a guided walk lasting roughly one to two hours, especially if you value local storytelling and want an orientation to the French Quarter’s legends. The fee includes a professional local guide and the walking tour. It does not include gratuities or drinks, so leave room in your budget if you plan to buy something along the route or tip the guide.

The tour’s value rests mainly on the guide, not on admission to a series of attractions. The listed stops are free, and the experience takes place on public streets. You’re paying for the narration, route, and the chance to hear stories connected to specific parts of the neighborhood. If the guide is engaging, the stories can make familiar streets more interesting. If you want extensive access to historic interiors or a formal history lecture, this is not that kind of tour.

Paranormal equipment may be available, but you need to ask for it at check-in and provide your name, phone number, address, and booking reference. The equipment must be returned to staff before you leave the tour. A fee of $250 applies to each item that is lost, damaged, or missing, so only borrow it if you are comfortable handling and returning it carefully.

What to know before you book

New Orleans Legends, Folklore, Myths, Superstitions and Spells Tour - What to know before you book

This is a rain-or-shine walk, so dress for New Orleans weather. The city can be very hot or cold, and rain does not automatically bring a refund. Wear shoes suited to uneven sidewalks, bring what you need for the conditions, and keep your belongings close. The operator says it is not responsible for lost or stolen items or injuries caused by street and walkway conditions.

The tour allows photos, but audio and video recording are not allowed. Respect the neighborhood while you walk: stay with the group, don’t trespass, and don’t ring doorbells at private homes. Alcohol is permitted, but the operator can refuse service to anyone who is extremely intoxicated.

Children under 18 need a parent or guardian unless a guide authorizes otherwise. Not all bars allow children inside, and takeaway windows are available for anyone who does not want to enter a bar. Service animals are allowed. The tour is described as a moderate-paced walk, but the old streets may be uneven.

The experience is non-refundable if you cancel or request a change. The operator may cancel if the minimum number of participants is not met, in which case you’re offered another date or experience, or a full refund. Departure times may also change, so keep your phone number and email current and check messages before you head out.

Should you book this New Orleans legends tour?

New Orleans Legends, Folklore, Myths, Superstitions and Spells Tour - Should you book this New Orleans legends tour?

Book it if you enjoy ghost stories, regional folklore, and a guided walk that gives the French Quarter a more mysterious edge. The combination of Rougarou tales, cemetery customs, and Marie Laveau makes it more varied than a tour built around a single haunted house. The guide’s storytelling is the key ingredient, and Cody’s lively approach is a good example of what can make the experience work.

Skip it if you want a guaranteed small group, a deep academic treatment of Voodoo, cemetery entry, or a real paranormal encounter. None of those is assured. For a modest price and an easy way to pair neighborhood walking with local legends, it’s a sensible choice, provided you arrive on time and take the weather and uneven streets seriously.

FAQ

New Orleans Legends, Folklore, Myths, Superstitions and Spells Tour - FAQ

How long does the tour last?

It lasts approximately one to two hours. The schedule can run longer if there are waits inside bars.

Where do I meet the guide?

Meet at the gate of the courtyard attached to Lafitte’s Blacksmith Shop Bar, at 941 Bourbon Street. The tour does not meet inside the bar or at a street corner.

Where does the tour end?

It concludes in the heart of the French Quarter, at Jackson Square.

What is included in the $35 price?

The price includes the walking tour and a professional local guide. Gratuities and drinks are not included.

Is a ghost sighting guaranteed?

No. The tour is for entertainment, and the operator does not guarantee that you will encounter paranormal activity.

Can children join the tour?

Children under 18 must be with a parent or guardian unless a guide authorizes otherwise. Not all bars allow children inside.

Can I use paranormal equipment during the tour?

Equipment may be available if you request it at check-in. You must return it to a staff member before leaving, and a $250 fee applies to any piece that is lost, damaged, or missing.

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